Sadly re: this week's reading topic, I haven't been playing a lot of video games lately, but that's nothing new. (Just Rock Band. I love it because it's a bit of physical exertion as well as a totally different way of engaging my brain. Makes for wonderful study breaks!) Mostly I'm spending a lot of time on email, making appointments to meet with profs and people for school groups, occasionally conversing with friends. I also tend to email my papers to myself as I work on them so I always have a backup (I also have saves at several stages).
I liked this week's reading, though (namely, "Playing on the digital commons: collectivities, capital and contestation in videogame culture" by Sarah Coleman and Nick Dyer-Witheford,) and I want to comment on a couple of things re: my own gaming history, a gaming mod project I was involved in at one time, and some hopes I have about the future of rhythm-based gaming like Rock Band/Guitar Hero - a future that may very well revolve around hacking/modding.
( Come hither! )
I liked this week's reading, though (namely, "Playing on the digital commons: collectivities, capital and contestation in videogame culture" by Sarah Coleman and Nick Dyer-Witheford,) and I want to comment on a couple of things re: my own gaming history, a gaming mod project I was involved in at one time, and some hopes I have about the future of rhythm-based gaming like Rock Band/Guitar Hero - a future that may very well revolve around hacking/modding.
( Come hither! )